Teaching a robot to feel. In a very literal way. By attaching it's hand to a hiving one and trying all sorts of materials on it to teach the robot to distinguish between different types of touch sensation.
This started when I was painting a different thing and wasn't happy with how I was unable to paint a mother of pearl texture that well. So I decided it would be a good idea to go back to basics for a moment and study some materials by painting them as realistically as I could from reference. Of course that sort of thing isn't the most exiting idea to work on and tends to get boring quite quickly so I thought making up a scene of some sort that uses a bunch of different materials would be more fun. I was right. I will also likely use this image for a little puzzle section in a game I'm making.
Also check out my previous game. This is a link to a little puzzle game called Dream Mechanic available for free for windows on itch.io: https://ultra-shenanigans.itch.io/dream-mechanic